Welcome to
Capriccioso
Studio!

We’re a team of passionate game developers who love creating immersive experiences that transport players to new worlds. We specialize in full-cycle Unity game development and have a talented team of artists, developers, and designers who work seamlessly together to bring our clients’ visions to life.

Meet the Core Team!

Dane

Founder, Unity Developer Generalist

Hi, I’m Dane! I’m pretty decent with anything under the sun. System architecture, core mechanics, animation, UI, backend, networking, frontend, optimization, tech-art, I can definitely help out.

Junn

Co-founder, Senior Unity Developer

Hello peeps! I’m Junn. I mostly do backend stuffs like making characters move through scripts or just making the game work in general. I like cheese bread and garlic bread

Nica

Lead 2D Digital Artist

Hi! I’m Nica, also known as “Nica Monami” and I’ve been doing the studio’s creative direction from branding to client projects and that’s UI/UX, concept art, 2D assets, asset integration, basic animation and other game art related bits.

Ruben

Marketing Guy

Hi! I’m Ruben, I mainly work on marketing for our studio, my specialty is to make sure the studio and all our Original IPs get seen!

Niño Anthony Soldevilla

Game Developer

I like video games and computers that is why I am a Unity Game developer at Capriccioso Studio and we can help you transform your concept of games into a playable reality. My hobbies are playing online competitive video games and learning VFX little by little cause VFXs are awesome in games.

TJ

Unity Game Developer

Hello there! I’m TJ, a passionate game developer focused on building high-quality Unity projects from the ground up. I thrive on the process of solving problems and polishing gameplay to create something truly memorable for players.

Ashes

Unity Developer

Heya, I’m Ashes! I mainly work on backend programming, especially multiplayer and networking. One of my favorite things is watching people enjoy the games I help create, especially when multiplayer brings them together.

Timi

Finance Officer

Hi, I’m Timi! I handle everything finance-related. Cash flow, payroll, invoicing, reporting, and controls, I keep the numbers balanced and the operation running smoothly behind the scenes.

Our Meteors!

Sam

Unity Developer, 2D Artist

Cherie

Studio Operations Apprentice

Henlo! I see the fun in working on the “serious” side of our studio matters, handling the unglamorous details so the magic happens elsewhere.

Thank you for visiting our page, and we look forward to sharing our passion for game development with you!